
Welcome to the « Hanout Digital Oasis »
A digital paradise designed for explorers of art, culture and technology. In this universe, the desert is not barren and lifeless, but full of riches and wonders hidden under an ocean of pixels.
CONCEPT :
Hanout Digital Oasis is an immersive online platform that offers a unique escape into a pixel desert. We combine the latest virtual reality technologies with a love of art and culture to create an experience that stimulates the senses and expands horizons. Like a real oasis, we are a stopping point in the digital desert, a place of discovery, inspiration and rest.
EXPERIENCE :
As soon as you put on your VR headset, you are transported to our oasis. Here you can explore our digital art gallery, where each work is like a grain of sand, unique and precious. You can also visit our store, where you’ll find digital and physical art for sale, each with its own story to tell.
COMMUNITY :
But Hanout Digital Oasis is more than just a platform – it’s a community. We have a forum where you can chat with other members, share your own creations and exchange ideas. We also organize events, workshops and exhibitions, giving everyone the opportunity to connect and learn.
ASSIGNEMENT :
Our mission is to create a space where art and technology meet, where tradition and innovation intertwine. We believe in the power of art to connect us, inspire us and help us see the world from a new perspective. And we believe technology can help us realize that vision.
So, are you ready to take a break from the digital desert and discover our oasis? Join us in Hanout Digital Oasis and embark on an unforgettable journey through art, culture and technology.


HANOUT DIGITAL OASIS
Immersive virtual reality platform: Hanout could be a virtual reality space for visitors to explore. You could model the shop after a real Moroccan or North African boutique, complete with shelves of produce, colorful rugs, and fragrant spices. Visitors could « walk » through the store, « touch » the objects, and learn their history and meaning. This approach would be especially appealing if you have a collection of art or items that you want to show off.

KAMEL GHABTE
Founder, CEO MY DIGITAL FOOD
Education: Kamel obtained a degree in sound engineering at the S.A.E Institut Paris, where he learned the latest techniques in digital audio.
For more than 10 years, he has been sharing his knowledge as well as the basic concepts of computer programming and human-computer interaction.
Professional experience: After graduating and getting an APPLE certification in 2007, Kamel started working as a freelance digital artist, creating interactive installations for art exhibitions and public and private events. He has also been a trainer for workshops, state and private pro training sessions in programming and the creation of immersive & digital universes. Then, he integrated into these trainings, augmented and virtual reality experiences where he received an ADAF Awards in 2020 and numerous invitations to various international digital arts festivals. He has also worked as a consultant for companies, public and private schools, colleges and universities in France and Morocco, helping to design innovative training modules based on augmented reality and virtual reality. Recently digital referent for the Guadeloupe Region and for the SMART CITY project in Casablanca.
Recent projects: Kamel recently created an interactive installation for a major contemporary art exhibition, using augmented reality to combine virtual and physical elements to create an immersive experience for visitors. He has also trained university students in augmented and virtual reality programming to enable them to create their own projects.
In addition to his work as a freelance digital artist, trainer and consultant, Kamel is also an active campaigner for the environment and the responsible use of technology. He is particularly passionate about land art projects, which combine art and technology to create sustainable and environmentally friendly installations.
As an active member of the Land Art community and co-founder of the Unispheres Association, Kamel has participated in numerous land art 2.0 projects around the world. He notably worked on a land art project in Venice for the Bioclimatic Pavilion for the European Union, where he used augmented reality to combine virtual and physical elements to create an interactive installation that used wind energy to power lights and sounds. He also worked on a generative land art project in Casablanca, where he used artificial intelligence to create an installation that adapts to weather conditions.
Kamel strongly believes that art and technology can work together to create a more sustainable and eco-friendly future. He continues to engage in generative land art projects around the world, using his skills in creating digital images, sound and video to create interactive installations that raise awareness of the need to protect our planet.



MARC VEYRAT
Founder, CEO i-REAL
Marc Veyrat: Artist, Associate Professor of Plastic Arts and MCF HDR in Art Sciences / Associate researcher UNESCO Chair / ITEN (Innovation, Transmission and Digital Edition) / Director of the Hypermedia Communication Department / Member of the CiTu – Paragraphe Laboratory (University of Paris 8).
Responsible for : CréaTIC-IDÉFI Workshop-Laboratory « Hypermedia & Artistic Creation » delocalized to Malta in 2016 and 2017 / CréaTIC-IDÉFI Workshop-Laboratory « Art[S], Language[S] & Heritage[S] » relocated to Mayotte in 2018 / CréaTIC-IDÉFI Workshop-Laboratory & Seminar « Art[S] Territory[S] Hypermedia & Attention[S] » Centre de Veille et d’Innovation, Tour Montparnasse in 2019 / Co-leader MIP EUR ArTeC Patrimoine i-Matériel (Chambéry) 2020, postponed to Malta in 2021.
Currently developing the i-REAL creation research project in partnership with 89/92 R&D, Pixelpirate, World XR Forum Crans-Montana (CH), XR KITCHEN (CH), Transcultures (B), Pépinières Européennes de Création (Paris), Laboratoire LLSETI / Texte Image & Arts Numériques (USMB / F), CiTu Paragraphe Laboratory (University of Paris 8 / F), UNESCO Chair / ITEN Innovation / Transmission / Digital Publishing (Paris), FMSH Fondation Maison Sciences de l’Homme Paris, [ – 8 – ] eSPACE, Institut Français / Culture VR : https://i-real.world